The Matrix Awakens: The impressive figures of the Unreal Engine 5
One of the best samples of what new consoles are capable that we can find currently is the technical demo The Matrix Awakens, which shows the full potential of the Unreal Engine 5 of Epic Games. After its premiere during The Game Awards — although it wUnreal Engine able to download before-, many players have enjoyed this brief but intense experience, and whose figures leave the clear muscle that can be presumed well.
Unreal Engine 5 Keep taking muscle
Ross Holden, member of Epic Games, hUnreal Engine counted on the official blog of PlayStation how this demo created, and gives some simply amazing numbers. For example, being only a technical demo, he ensures that this hUnreal Engine 16 square kilometers of extension, a city that also includes 7,000 buildings created with thousands of modular pieces. In addition, we will find 1,248 intersections, more than 250 kilometers of road and 512 of sidewalks. Unreal Engine for vehicles, there are 45,073 parks, having more than 38,000 of which can be driven.
This huge and dynamic world is incredibly rich, complex and photorealistic, says Holden. It is created with billions of polygons, with the micropool system of the Unreal Engine 5, and processed with the powerful CPU and GPU of PlayStation 5 to develop an incredibly high level of detail and visual loyalty.
But Holden goes beyond the cold numbers, affirming that The Matrix Awakens is also a simulation. That is, the traffic and the characters exist in the world we look at them or not, or in other words, they are not generated bUnreal Engineed on the actions of the player. Or Unreal Engine he says, they are actors in a global simulation that is constantly evaluated.